![]() "The journey of 1,000 parsecs begins with a single thruster burn." – The AutoSage of Rigel VI ![]() More importantly, you'll be ready to apply everything you've learned to your Unity game projects. Additionally, you'll get hands-on with rigging, animation, and C# scripting.īy the end of this Unity book, you'll have developed a simple yet exciting mini game with audio and visual effects, and a GUI. As you advance, the book will guide you through creating 3D model props, scenery, and characters and demonstrate UV mapping and texturing. You'll also learn how to modify existing and create new sci-fi-themed assets for a minigame project. You'll become familiar with creating new assets and modifying existing assets in Blender as the book shows you how to use the Asset Store and Package Manager to download assets in Unity and then export them to Blender for modification. This game development book will broaden your knowledge of Unity and help you to get to grips with Blender's core capabilities for enhancing your games. With Mind-Melding Unity and Blender for 3D Game Development, you'll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for creating your game assets. Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D.
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